technoflesh Studio  ( ᐛ )و

Design & Research practice of Simone C Niquille.
Computer Vision, CGI & Computational Photography

simone at technofle.sh
bio, instagram, vimeo

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Works

Sorting Song
A follow up to the video HOMESCHOOL on the politics of categorisation. Where does the cup end and the bowl begin?

Elephant Juice
What is it like to be a bat? Animation film on the paradox that is objective emotion recognition technology inspired by philosopher Thomas Nagel's essay on consciousness and the limits of human and machinic concepts.

HOMESCHOOL
Animation film on the architectural and human consequences of domestic robotics featuring one of the largest synthetic training datasets for indoor machine vision.

• BLOOM: The Politics of CGI

• Safety Measures
Dutch Pavilion Venice Architecture Biennale 2018
Installation on ergonomic design principles, western depiction of reality and manic measurement featuring a 16th century perspective drawing as a large blow-up jumping castle and an animation film starring 'Jack' the first digital human model.

• The Fragility of Life
Trailer 1, Trailer 2
A short film following Teresa Barnwell, a Hillary Clinton impersonator, in the final days leading up to the 2016 U.S Presidential Elections. The film is part of The Contents, a research on anthropometric standards embedded in 3d capture and modelling technologies. Who owns the right to scanned 3D body data, motion Capture data, in a contemporary visual culture of reproduction and simulation?

• ROOT 0082
ROOT 0082 is a half life-sized 3D printed mesh from the CAESAR database, an anthropometric research to record human body measurements initiated by the U.S. Air Force Laboratory around the year 2000.

• Sisyphus
Real-time online application featuring a digital character generating 'chairs' by sitting for a certain time on a synthetic cube, ultimately deforming it by simulating a body impression. Sitting duration is based on website visitors. Sisyhpus challenges the 'human' in human centred and ergonomic design and was active during the Venice Architecture Biennial 2018 accompanying the installation Safety Measures.

• The Stranger
Two monitor installation of a figure punching and being punched. Animated with open source motion capture data, the video is slowed down dramatically revealing the mechanics of an otherwise smooth computer animation. By using 3D technology counter to it’s intention, the piece reveals the constructed image. Part of Parametric Truth.

• Fortress of Solitude
An essay film in three chapters investigating the technology used to make the home smarter.

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Writing

• On flatpack furniture and .zip folders
A story of synthetic datasets told through the eyes of the IKEA Bertil chair
Canadian Center for Architecture (CCA), 2021

• Tomatoes are fruits and other tales from category-land
A conversation on categorisation with professor of psychology Eleanor Rosch
Transmediale Almanac, 2021

• Too Much Information
Emotion Detection, Face Animation & Computer Generated Realism
e-flux Architecture, 2020

• Dwelling in Ambiguity
Domestic Robots & the Politics of Computer Vision Training Datasets
The Floor is Uneven. Does it Slope?
ed. Laura Herman & Henry Anderesen. Mousse Publishing, 2019

• Embodying Others
Part of Research Project Parametric Truth.
Essay on Cosntructed Evidence, Motion Capture, CGI
Unthinking Photography, 2019

• Regarding the Pain of Spotmini
Machine Landscapes: Architectures of the Post Anthropocene
ed. Liam Young. AD Wiley, 2018

•What Does The Graphical User Interface Want?
Work Body Leisure, Publication for the Dutch Pavilion at the 16th Venice Architecture Biennial
ed. Nick Axel & Marina Otero. Hatje Cantz, 2018

• SimFactory
Ergonomic Design Software: Who gets to be human?
e-flux Architecture, 2017

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tf / scn 2020